One of my personal projects currently alongside my University assignment. I wanted to test my stylised character making skills and focus on large shapes and blocky details. Some of the design ideas have room to change however I am pleased with the silhouette overall.
This was also to practice using Nomad Sculpt as a blocking process in my workflow. Being able to take 3D modelling software around with me helps a lot with fitting in the time for personal projects while still giving me a pretty good based to take into Zbrush.